Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project
Jam Shed Project

Jam Shed

The Jammy Drop - Plinko browser game

  • Client brief: Develop a physics engine based Plinko browser game for a major promotional campaign with multiple prize routes and coupon print flow.
  • Project date: September 2025
  • Project URL: https://www.thejammydrop.co.uk/
Built with: Figma · HTML5 · SCSS · JavaScript · GSAP · matter.js
  • Engineered the game's physics environment using Matter.js, precisely defining the world boundaries and programmatically generating all static objects, including pegs and bumpers, from coordinate arrays.
  • Architected a complex, multi-state user journey, handling conditional routing for win/loss scenarios and prize claims.
  • Developed and styled the complete user flow, including interactive modals, animated win screens with a JavaScript confetti library, HTML emails.
  • Implemented a custom-styled, cross-browser compatible print dialogue screen for prize coupons.